﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Media.Imaging;

namespace GameSimulator.Model
{
    public abstract class Achievement  
    {
       public Achievement() { }

       
        public int achievID { get; set; }
        public string teacherFeedback { get; set; }
        public double xp { get; set; }
        public DateTime feedbackDate { get; set; }
        public int achievementDate { get; set; }
        public Boolean isSent { get; set; }
        public DateTime startTime { get; set; }
        public DateTime endTime { get; set; }
        public AchivementType achivementType { get; set; }
       // public string stringAchievement { get; set; }
        //public string digitAchievement { get; set; }
        //public double floatAchievement { get; set; }
        //public BitmapImage pictureAchievement { get; set; }
        //public byte[] binaryAchievement { get; set; }
        
    }
}
